Mama Pontillas, Christmas Day wrappin up the day, watching the Filipino channel in the most oversized sweater you'd ever seen. Thanks for the cologne, Pug remote-control holder, religious artifacts, and pots Mom!
Would've colored this, but Biscuits chewed through my wacom wire. Thanks Girl!
All this talk about Disney possibly coming back to traditional animation made me want to go back and find some of the stuff I did when I was pretty hardcore 2d, I still love it, but obviously don't get to do it all day like before. These were some sketches I did from a short film a couple of art school buddies and I wanted to make after we graduated back in 2001. The film was gonna be a take off on Little Red Riding Hood, pretty original I know but hey. We obviously didn't end up finishing but we had done tons of designs, boards, and even some bg mockups. I forget why we stopped meeting and workin on it. Life and other things got in the way I guess, pesky life. Good times though. Anyway, Here's to my art school buddies and a trip down memory lane !
Some Inga (Little Red) designs
Hans' "how to" sheet.
Would I go back and try traditional animation again if I had the chance? Hm. Hell to the yeah. I'm super duper rusty right now, but man, there is absolutely nothing like seeing your scribbly pencil tests start to come to life. It's unbelievably hard, and I dont think I ever got the chance to get really good at it. Juggling draftsmanship, motion mechanics, AND acting was kind of overwhelming for me. But shoot man, when you occasionally got it to move well and not look horrible, it was a high!
Here are some of the monsters and layer animations I worked on in Guild Wars Nightfall. I took a break animating player characters this time around and just concentrated on monsters( and dances.) As always, looking back, there are tons of things that I feel could be better and spent more time refining, but sometimes( especially towards the end) I get to a point where I just have to move on and hit whatever is next on the schedule.
Been having a rough time posting it up, so let me know if you can't view it. If you can, hope you enjoy it! Thanks for stopping by! And don't forget to check out what some of the other artists did for Nightfall here!
-Art Institute of Seattle grad
-Animation Mentor grad
-Worked in video games at ArenaNet & Gas Powered Games.
-Animated at Blue Sky Studios on Rio & Ice Age 4.
- Currently working at the Walt Disney Animation Studios as a character animator, and a Visual Development trainee.