This week's Schoolism lecture was on features. The assignment was to draw a page of hands,eyes,noses,ears. A few realistic and a few cartoony. Here is a page I did of hands. Some of these are okay, most are way off. Hands are always some of the weakest parts of my drawings, and I need all the practice I could get.
Case in point. Here's a sketch I did for the Draw Forceblog some of the artists here at work run. Ironically missing any sorts of hands!
Here's a little bit of a interview/post-mortem of the making of my Animation Mentor film, Better off Undead! Thanks for showcasing it AM!
I remember trying to get this film done last year, in time for Valentine's Day, and I didn't even come close! So it's cool this was posted now. It's funny to read this interview and scroll back just a few posts in the past and read how frustrated and disheartened I was going through it at first. Melodramatic much? But what's really cool is reading and remembering how many people, both good friends and strangers, offered to help me out. I would get messages from people asking if I needed any modeling, animation, lighting help. That was so awesome and I'm super grateful!
As an aside, a little after I finished Animation Mentor, I posted it on CG Talk, and I was contacted by a talented artist named Jason Walker who said he wanted to do the environments for my short! We went back and forth a little bit but he eventually got too busy with school, and I eventually moved out here. But he did send me these initial lighting tests and I was already blown away!
-Art Institute of Seattle grad
-Animation Mentor grad
-Worked in video games at ArenaNet & Gas Powered Games.
-Animated at Blue Sky Studios on Rio & Ice Age 4.
- Currently working at the Walt Disney Animation Studios as a character animator, and a Visual Development trainee.