Friday, March 9, 2007

Week 9 - AM

Woo week 9 already! This week we are refining the "vanilla" walk cycle from stepped mode, and the sketch n pose emotion is Concerned. So here are just some ideas:




I also added a link to my 1st quater AM mentor, Ray Chase's blog!

Also if you havent heard, John Lasseter has officially Announced Frog Princess, which is going to be in 2D, Yeah man!

Tuesday, March 6, 2007

Hey Glen! Thanks buddy!



My crap drawing of Glen Keane's Tarzan I did a while back. Say what you will about this movie, but after seeing the animation on Tarzan, I knew what I wanted to do w/ my life. My aha moment. I know, pretty late in life right? What was that 99? I was a tender 18 year old.

I remember it pretty vividly, I was in intro 2 animation class and I think we were watchin, like, Mulan or something. And the trailer for Tarzan came on and I was floored. Man, look at the energy in those drawings, man look at how hes moving through that space, gahhh! Completely unlike anything I'd seen.

New YouTube of Glen doing his thing at CalArts. Thanks to Jeremy B for the find!

Friday, March 2, 2007

And they were all Yellow

Just a sketch of a random girl (promise, babe.) while playing with photoshop brushes.

Thursday, March 1, 2007

Week 8- Walk Cycle

Also this week is a classic vanilla walk cycle. Here are my plans and a pass in stepped mode!! Not much to say, except for I need to find a way to come up with funds for tuition to get to the second quater of Animation Mentor. Yay stress! Ah well, we'll make something work.





Week 8 AM - Strength

The description for this weeks AM Sketch N Pose assignment is Strength. Since strength is pretty open ended, I have a lot of ideas for how to describe it but this is the first round of quick thumbnail sketches. Mostly physical martial-artsy, boxing, and yoga/pilates-y stuff, kind of obvious choices but these were fun to do. Although I doubt any of these will work with Stu. Check em!

**Update: Put up the final Stu pose for strength!

Monday, February 19, 2007

Week 7 - AM

This week we're studying arcs, path of action, and continuing with overlapping action. Here is my first of a gillion passes I'm sure! I feel like overlapping is what I'm weakest at when it comes to mechanics, I always fear animating monsters with tails and tentacles @ work. And if you've ever played our games, we love monsters w/ tails n tentacles! Having said that, I love love love doin this crazy cartoony kind of animation, so much fun.

I'm still hesitant to make the jump to Maya, I think it's just because I dont want to be in Max mentality at work and Maya at home. So I modeled and rigged up little Max versions of Tailor and Leggy Leggerson here. But! Its gonna have to happen sometime, I dont think I could pull of a whole biped on my own.

Speaking of Guild Wars, if you haven't checked out the ArenaNet Sketch Blog in a while, CHECK IT! They are posting again, link to right.->


Friday, February 16, 2007

Massive Dude.

This weeks assignment was to animate a platform with a three-joint chain to demonstrate overlapping action. As with most of these assignments, I blocked it out, as rapidly as I could, and then literally made hundreds of iterations to make it look right, or somewhat right. Tricky parts? Yeah the whole thing man. Getting it to start convincingly, settle nicely, and travel across the screen and not seem stiff all went into trying to make this believable.
Which is starting to prove to me that animation, no matter how much you animated before, never gets any easier. The more you do it and develop your eye, the more you start to pick apart anything about everything.

So here's mine:





Lunchtime Scibbly-pants.

Thursday, February 15, 2007

New Braces


Suprisingly, Cheryl seems to be pretty fond of her new braces.

Smile for me daddy
(What you lookin at)
Let me see your grill
(Let you see my what)
Your, your grill your, your, your grill
(Rob the jewelry store and tell them make me a grill)

-Nelly "Grillz"

Thursday, February 8, 2007

The Return of Thu Night Life Drawing...and art bloggery.

Taters managed to arrange life drawing @ ArenaNet this thursday once again ! We get great models here, I'm not used to getting so many great ones in a row. Here are some of what I could come up with tonight, for better or for worse! I think it's apparent that I've been searching way too many art blogs lately. And bloglines doesn't help the situation either. I don't care, there is too much good shizzle out there. Me and my co worker Matt Tate seriously have like, 3 to 400 art blogs bookmarked collectively. Every morning its like, "Damn you Nick Suuuuuung." or " Aw yeah HandDrawnNomad gimme the good stuff." Depending on the day, this either inspires me or makes want to cry.

The exception being Keith Lango, that guy is always inspiring.


Our model, I can't remember her name, Kendra I think. Apparently she looks like Madame Getreau, not really.

Quickies.

More Quickies.

What am I even doing with these , who knows.

That is all!

Have a great weekend!


Tuesday, February 6, 2007

Devastated


Week 5 of the first quater of Animation Mentor already!


These are just some ideas for this week's emotion devastated. Mostly variations on the same theme, pretty much.




And a first pass on a bouncing ball through an obstacle course! Fun stuff!

Sunday, February 4, 2007

Thursday, February 1, 2007

Nervous.


There was no sketch and pose assignment this week, but I wanted to keep the ball rolling, and continue practicing selling the idea for an emotion through body language. Just some ideas for nervous, nothing super cool. Maybe more later!

Wednesday, January 31, 2007

Scott Mayhew's Miraculous Self.


What I get to see everyday when I turn around from my desk.

Tuesday, January 30, 2007

First AM animation assignment!

Ahh the good ol ball bounce exercise. Man, this was so much harder than I remember, I got to block this pretty quickly but made about a million passes at it to get it right! And I turned it in, and still had to make revisions! Ah well, done with it for now, then I'll come back later find something else to tweak.

Friday, January 26, 2007

Another pic for Cheryl



Here is a pass at a drawing I'm making for Cheryl. Really inspired by some prints I bought recently from Chris Appelhans. I want it to be nice so I'm hopin' to tidy it up and to color it soon. Just, gotta get better at......... not sucking with color.

Thursday, January 25, 2007

Daniel Dociu

A cool article about our Art Director at Arena Net, Daniel Dociu !

Monday, January 22, 2007

Seriously Biscuit.......


...This is gonna have to stop sometime.

Excited!

The assignment is to pose out Stu in an excited pose. These are some crude ideas. Hopefully I can keep comin up with better ones later.
I've been "sitting in" on some e-critiques Randy Haycock (Aladdin, Clayton from Tarzan, Kida from Atlantis) has for his students and the things he's always mentioning he wants from drawings are a sense of what the character is doing, and how he/she feels about what they're doing. Damn! I dont know why but that just completely struck a chord for me, just then. Like, why did that just completely make sense to me, only now? The hell if I know. So alright, I'm going to push TRY to get that in my drawings from here on out, wish me luck.

Sunday, January 21, 2007

First AM assignment..

IN THE BAG!

So the very first assignment we had to do was to go out and sketch people, pick our favorite and pose it out to Stu. So those are the sketches I've been posting here recently. I'm having to get used to Maya again which is not as bad as I thought it was gonna be.

Ray got his critiques in early so I've gotten my first e-critique. The cool thing is that you have access to any student's critique, which is where I think you can still learn tons.


The pose the chose.


Ray goin over my work.


The Stu pose translated! Yeah it's a bit different than the sketch, while translating the pose exactly , I could get the right arm from not intersecting Stu's head, so I swung it out the other way instead.






Thursday, January 18, 2007

Wednesday, January 17, 2007

Motion Studies..



...For this week's AM assignment. B-ball and Ballet.

This reminds me of one of the few things I remember from Art School was when a student in my Anaylsis of Form class asked our teacher Bill Cumming ( who is also quite the prolific local fine artist), how to get motion in your drawings, and all he said was to throw the figure off balance. I guess I semi- agree, but hey he would know better than I.

Anyone know if Bill is still teaching @ AIS?

Tuesday, January 16, 2007

Simplification.



So I've been cruisin the campus alot recently, checkin out mentors critiques of students work, and by far the one thing that is brought up the most is simplification.

"You these 4 main poses, narrow them to two." "Stay in this pose and work in it." " You have too many ideas in the shot, narrow them down to two, so that you are just going from idea a to idea b." " That movement doesn't need to be there."

Something I'm completely guilty of .


A-Netters

Quickies. Nothing fancy( not that anything ever is round these parts), just Some of the people here at work.













Monday, January 15, 2007

Shawn Kelly

So tonight we had a Q & A session with Shawn Kelly, co founder of AM and animator at ILM. I went into the Q & A session and there were TONS, tons tons tons of people already there waiting. I'm thinkin it was mostly everyone in Class 1.

Shawn is real energetic, amiable and seems ridiculously happy to be alive. Like this Q & A was going to be the last thing ever he did on this earth. I mean, the session officially was 9:30 to 10:30, I left midway through the session to take Cheryl to work, came back at 11:30 and he was still answering questions.

He wanted to keep it casual and said he didn't come with any agendas so I fired off the first question. I asked how much motion capture he has to work with versus hand-keyed animation. I can't retell his answer verbatim but I quickly jotted down some bullet points, I'll type them exactly as I wrote them so they are a little fragmented, but you get it right?

-Barely uses Mo-cap, out of about 14o shots he's animated, maybe 4 were motion capture.
-Transformers? Not much mo-cap.
-Much like Gollum from Weta, The Hulk had very little of it, most of it was tossed. Thinks its just good PR and newer technology is always sexier to the public.
-Directors don't seem to care much if you toss it, they just want it to look good.
-Proudest scenes he's done are of Yoda.

Aaaaaaand so that was it for my question, actually that last one wasn't even my question. There were hordes of students there, so I wrapped it up quick. Anywho, super generous, elated person despite being super busy. Good peoples that Shawn Kelly.


Rose Rushbrooke: gawd everyones teeth so white.

Thanks!


Also in attendance was Albert Ao, who is only one of two students from the Philippines, RAD!

Saturday, January 13, 2007

Dont tell Jeremy



But Natasha asked me to make this for her.

Wednesday, January 10, 2007

AM- First Q&A Session w/ Ray

So we had our first meet & greet /Q&A session last night, super exciting. Like I had heard, Ray Chase is just super cool, laid back, casually tossing off funny quips. Super courteous, acknowledging everything being typed in the chat window. I felt bad because the session started at 9:00, and while for me that was perfect, there are people in the class comin from the midwest, east coast, and even ENGLAND. So most people seemed really tired. That, or a bit shy. I was really blown away by how much people are doing to get into these classes, one of the students has been delivering pizzas to pay for tuition. And at least one other had some pro experience working in features prior. But overall a wide variety of experience levels.

Cam testing.

Ray works at Reel FX now but came from DNA, where he worked for about 6 years or so. So he talked a little bit about the differences between the two. He had about 4 minutes of footage on the Ant Bully, holy crap. After Ant Bully, DNA went from about 100 some odd people to 4 . Wow.

He mentioned working on more of a variety of projects when he went over to Reel FX. Recently they worked on a few scenes from the new ninja turtles movie coming out. Buck Cluck from Chicken Little came up when singling out great animated modern scenes. Nik Ranieri is the man.

Speaking of disney rockstars, because I sighted the animation in tarzan as a huge influence, he mentioned Ken Duncan when he came up to work at, was it Reel FX ?, maybe DNA. Anyway his animation reel was up on the network, including that suuuper long scene, no cuts, of Jane going off on a tangent about seeing Tarzan for the first time, and how that blew everyone away.

Introducing my geeky self to the class, and a Blu Ray Chase top window.

Tuesday, January 9, 2007

Thursday, January 4, 2007

AM


So I've decided to put myself through Animation Mentor, starting this Monday! I've actually been wanting to join since it's inception, but didn't have the financial means. Needless to say I'm pretty stoked because A) I've never been in a Mentor/Mentee learning situation. Which,besides just sitting down and doing it, I think is the best way to grow. And B) And this might sound a little strange, it's gonna be nice to get into a "classroom type" environment again. I'm all about that good stuff, continued education with a bunch of other students, gettin your work critiqued, I kind of miss it AISeattle was only two years man!

My mentor for the first quater is Ray Chase, Presently of Reel FX, he worked on Ant Bully and Jimmy Neutron amongst other films. So I'll be posting the stuff I do for AM, and all the stuff I learn, here, so brace yourself!

Wednesday, January 3, 2007